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LIPZ - Venice Marco Polo Airport

$15.95

  • check_circle Mac / check_circle Windows / check_circle Linux
 
 
4 of 5 Stars!

Accurately designed Venice Airport with ortho imagery and highly detailed buildings, people and more!

  • Model : LIPZ 1.0
  • Developed by : Aviotek Simulation Software
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LIPZ - Venice Marco Polo Airport is here in great detail for X-Plane!

Aviotek Simulation Software and X-Aviation are excited to bring you a spectacularly modeled, well optimized airport for X-Plane 10 and 11! This package also includes the HD-Mesh V3 by Andras Fabian for the area covered in this scenery!

As a FREE bonus to all visitors of X-Aviation, we are also giving away photoreal scenery. Our installers will grab this for you, but if you don't wish to purchase the airport and only want the photo scenery, you may download it here. Again, if you purchase the scenery then the installer will allow you to download it from there without having to mess around with zip files!

Developer: Aviotek Simulation Software
Download Size: 941MB
Compatibility: Mac, Windows, and Linux

Description
Venice Marco Polo Airport (IATA: VCE, ICAO: LIPZ) is the international airport of Venice, Italy. It is located on the mainland 4.3 nautical miles (8.0 kilometres; 4.9 miles) north of the city in Tessera, a Frazione of the Comune of Venice nearest to Mestre. Due to the importance of Venice as a leisure destination it features flights to European metropolitan areas as well as some partly seasonal long-haul routes to the United States, Canada and the Middle East. With 8,751,028 passengers having passed through the airport in 2015 and almost 82,000 aircraft movements, it remains the fourth busiest airport in Italy. The airport is christened after Marco Polo and serves as a base for Volotea and easyJet.

Highlighted Features
  • Highly detailed rendition of Venice Marco Polo Airport
  • Free photoreal scenery provided
  • Detailed terminal, including shops inside
  • X-Plane 10 HDR Lights
  • High resolution day and night textures
  • Realistic rendition of light sources on all 3D objects and ground by
  • HD-Mesh V3 by Andras Fabian included
Reviews (5)

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